![]() ![]() More possibilities without plugins: Hard choice here, if you can get away with fluid and smoke simulation, blender is definitely the winner, otherwise, I find cinema to have more features and be a bit more organised. Renders faster: Well, rendering depends on scenes, blender has cycles, which comes by default, is free, and supports GPU, so I'd give a point to blender just for the GPU render. Giving realistic results: Cinema 4D takes a point here, personally I think that cinema 4D has a good native render engine, let alone the new physical render, which is far better.Įasier in modelling: I dont model a lot of stuff, but as far as i have seen in blender, modelling is faster and better, so +1 for blenderĮasier to work with After Effects: Well, if you know what you are doing, both work great, but in cinema you can do more things much easier with after effects.Īnimating: I havent seen much here, cinema 4d seems to have a bit more "stuff", but blender seems to have an advantage here. ![]() I tried blender for a few days and I could say that I came to a conclusion:
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